[openmamba-devel-it] Supertuxkart

gil puntogil a libero.it
Ven 8 Ago 2008 17:18:21 CEST


Marco Bellezza ha scritto:
> Ciao ai pochi rimasti,
> ho un problema nella compilazione di supertuxkart, che sto cercando di 
> pacchettizzare (finalmente sono riuscito ad avere un paio di successi, 
> ho pacchettizzato armagetron advanced e kid3, appena finita l'estate 
> (domani parto) chiederò anch'io di poter aprire un repo).
>
> In file included from DemoApplication.h:20,
>                  from DemoApplication.cpp:17:
> *GlutStuff.h:28:21: error: GL/glut.h: No such file or directory*
prova a dare da console sudo apt-file search *glut.h *(se non lo hai gia 
fatto)
e di dare prima sudo apt-file update (consigli inutili?)
altrimenti prova a vedere se si tratta di una lib particolare
covrebbe essere la libGLUT (vedi mesa) o la LIBGL
ciao
**
> DemoApplication.cpp: In member function ‘void DemoApplication::myinit()’:
> DemoApplication.cpp:97: error: ‘GLfloat’ was not declared in this scope
> DemoApplication.cpp:97: error: expected `;' before ‘light_ambient’
> DemoApplication.cpp:98: error: expected `;' before ‘light_diffuse’
> DemoApplication.cpp:99: error: expected `;' before ‘light_specular’
> DemoApplication.cpp:101: error: expected `;' before ‘light_position0’
> DemoApplication.cpp:102: error: expected `;' before ‘light_position1’
> DemoApplication.cpp:104: error: ‘GL_LIGHT0’ was not declared in this scope
> DemoApplication.cpp:104: error: ‘GL_AMBIENT’ was not declared in this 
> scope
> DemoApplication.cpp:104: error: ‘light_ambient’ was not declared in 
> this scope
> DemoApplication.cpp:104: error: ‘glLightfv’ was not declared in this scope
> DemoApplication.cpp:105: error: ‘GL_DIFFUSE’ was not declared in this 
> scope
> DemoApplication.cpp:105: error: ‘light_diffuse’ was not declared in 
> this scope
> DemoApplication.cpp:106: error: ‘GL_SPECULAR’ was not declared in this 
> scope
> DemoApplication.cpp:106: error: ‘light_specular’ was not declared in 
> this scope
> DemoApplication.cpp:107: error: ‘GL_POSITION’ was not declared in this 
> scope
> DemoApplication.cpp:107: error: ‘light_position0’ was not declared in 
> this scope
> DemoApplication.cpp:109: error: ‘GL_LIGHT1’ was not declared in this scope
> DemoApplication.cpp:112: error: ‘light_position1’ was not declared in 
> this scope
> DemoApplication.cpp:114: error: ‘GL_LIGHTING’ was not declared in this 
> scope
> DemoApplication.cpp:114: error: ‘glEnable’ was not declared in this scope
> DemoApplication.cpp:119: error: ‘GL_SMOOTH’ was not declared in this scope
> DemoApplication.cpp:119: error: ‘glShadeModel’ was not declared in 
> this scope
> DemoApplication.cpp:120: error: ‘GL_DEPTH_TEST’ was not declared in 
> this scope
> DemoApplication.cpp:121: error: ‘GL_LESS’ was not declared in this scope
> DemoApplication.cpp:121: error: ‘glDepthFunc’ was not declared in this 
> scope
> DemoApplication.cpp:123: error: ‘glClearColor’ was not declared in 
> this scope
> DemoApplication.cpp: In member function ‘virtual void 
> DemoApplication::updateCamera()’:
> DemoApplication.cpp:157: error: ‘GL_PROJECTION’ was not declared in 
> this scope
> DemoApplication.cpp:157: error: ‘glMatrixMode’ was not declared in 
> this scope
> DemoApplication.cpp:158: error: ‘glLoadIdentity’ was not declared in 
> this scope
> DemoApplication.cpp:186: error: ‘glFrustum’ was not declared in this scope
> DemoApplication.cpp:190: error: ‘glFrustum’ was not declared in this scope
> DemoApplication.cpp:194: error: ‘GL_MODELVIEW’ was not declared in 
> this scope
> DemoApplication.cpp:198: error: ‘gluLookAt’ was not declared in this scope
> DemoApplication.cpp: In member function ‘virtual void 
> DemoApplication::reshape(int, int)’:
> DemoApplication.cpp:248: error: ‘glViewport’ was not declared in this 
> scope
> DemoApplication.cpp: In member function ‘virtual void 
> DemoApplication::keyboardCallback(unsigned char, int, int)’:
> DemoApplication.cpp:411: error: ‘glutPostRedisplay’ was not declared 
> in this scope
> DemoApplication.cpp: In member function ‘virtual void 
> DemoApplication::specialKeyboardUp(int, int, int)’:
> DemoApplication.cpp:426: error: ‘glutPostRedisplay’ was not declared 
> in this scope
> DemoApplication.cpp: In member function ‘virtual void 
> DemoApplication::specialKeyboard(int, int, int)’:
> DemoApplication.cpp:437: error: ‘GLUT_KEY_F1’ was not declared in this 
> scope
> DemoApplication.cpp:443: error: ‘GLUT_KEY_F2’ was not declared in this 
> scope
> DemoApplication.cpp:450: error: ‘GLUT_KEY_END’ was not declared in 
> this scope
> DemoApplication.cpp:469: error: ‘GLUT_KEY_LEFT’ was not declared in 
> this scope
> DemoApplication.cpp:470: error: ‘GLUT_KEY_RIGHT’ was not declared in 
> this scope
> DemoApplication.cpp:471: error: ‘GLUT_KEY_UP’ was not declared in this 
> scope
> DemoApplication.cpp:472: error: ‘GLUT_KEY_DOWN’ was not declared in 
> this scope
> DemoApplication.cpp:473: error: ‘GLUT_KEY_PAGE_UP’ was not declared in 
> this scope
> DemoApplication.cpp:474: error: ‘GLUT_KEY_PAGE_DOWN’ was not declared 
> in this scope
> DemoApplication.cpp:475: error: ‘GLUT_KEY_HOME’ was not declared in 
> this scope
> DemoApplication.cpp:481: error: ‘glutPostRedisplay’ was not declared 
> in this scope
> DemoApplication.cpp: In member function ‘void 
> DemoApplication::setOrthographicProjection()’:
> DemoApplication.cpp:789: error: ‘GL_PROJECTION’ was not declared in 
> this scope
> DemoApplication.cpp:789: error: ‘glMatrixMode’ was not declared in 
> this scope
> DemoApplication.cpp:793: error: ‘glPushMatrix’ was not declared in 
> this scope
> DemoApplication.cpp:795: error: ‘glLoadIdentity’ was not declared in 
> this scope
> DemoApplication.cpp:797: error: ‘gluOrtho2D’ was not declared in this 
> scope
> DemoApplication.cpp:798: error: ‘GL_MODELVIEW’ was not declared in 
> this scope
> DemoApplication.cpp:802: error: ‘glScalef’ was not declared in this scope
> DemoApplication.cpp:805: error: ‘glTranslatef’ was not declared in 
> this scope
> DemoApplication.cpp: In member function ‘void 
> DemoApplication::resetPerspectiveProjection()’:
> DemoApplication.cpp:812: error: ‘GL_PROJECTION’ was not declared in 
> this scope
> DemoApplication.cpp:812: error: ‘glMatrixMode’ was not declared in 
> this scope
> DemoApplication.cpp:813: error: ‘glPopMatrix’ was not declared in this 
> scope
> DemoApplication.cpp:814: error: ‘GL_MODELVIEW’ was not declared in 
> this scope
> DemoApplication.cpp: In member function ‘void 
> DemoApplication::displayProfileString(int, int, char*)’:
> DemoApplication.cpp:825: error: ‘glRasterPos3f’ was not declared in 
> this scope
> DemoApplication.cpp: In member function ‘virtual void 
> DemoApplication::renderme()’:
> DemoApplication.cpp:963: error: ‘GL_LIGHTING’ was not declared in this 
> scope
> DemoApplication.cpp:963: error: ‘glDisable’ was not declared in this scope
> DemoApplication.cpp:964: error: ‘glColor3f’ was not declared in this scope
> DemoApplication.cpp:994: error: ‘glRasterPos3f’ was not declared in 
> this scope
> DemoApplication.cpp:1119: error: ‘glEnable’ was not declared in this scope
> make[2]: *** [DemoApplication.o] Error 1
> make[2]: Leaving directory 
> `/home/Z10Bel/Desktop/bah/supertuxkart-0.5/supertuxkart-0.5/src/bullet/Demos/OpenGL'
> make[1]: *** [all-recursive] Error 1
> make[1]: Leaving directory 
> `/home/Z10Bel/Desktop/bah/supertuxkart-0.5/supertuxkart-0.5/src/bullet'
> make: *** [all-recursive] Error 1
>
>
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